Playable Ads
Custom playables in 2–3 working days, from 1 day for reskins, on your real game assets. Per Liftoff 2026, playables average 4.8 IPM against 2.9 for video and last about six days longer before fatigue. We build them from the same source files as your game and your videos, export to every major network, and guarantee spec compliance.
[PICK A FORMAT FOR THE JOB]
Four ways to make a playable, each for a different job. Tell us what you need, or pick a format directly.
Core Loop
Your real mechanic, cut down to 20–40 seconds of the best part of your game.
Interactive Video
Your winning video with tap points, a choice moment and an interactive end card.
Proven Mechanic
A mechanic that already sells on the networks, redrawn in your style and your characters.
Variant Line
New playables and fresh variants of the ones already working, every month.
Every format is built by our team from your source files, not assembled in a template tool. All exports pass the spec of each network you name, or we fix them free.
[PLAY THEM HERE]
Real, playable, in your browser. One per genre; the library grows with every pilot.
[WHY PLAYABLES NOW]
IPM of playables against video in gaming. Liftoff 2026.
Before a playable fatigues on Meta; video lasts 9.2. Liftoff 2026.
Share of gaming impressions that are playables, doubled in a year. Sensor Tower 2026.
Playable Pilot: 1 custom playable + 3 variants in 2–3 working days, on your real assets.
[START HERE]
Playable Pilot
1 custom HTML5 playable on your real game assets + 3 variants (difficulty / end card / hook). Exported for Meta, Google, AppLovin, Unity, Mintegral, Moloco. Under 5 MB.
Guarantee: passes the spec of every network you name, or we fix it free until it does.
Start this pilotOne source: the playable is built from the same assets as your game and your videos. What the player touches in the ad is what they see after install.
[NETWORK COMPLIANCE]
Every pilot ships as one export per network below. Guarantee: passes the spec of every network you name, or we fix it free until it does.
Specs change; we re-check against each network's current documentation before every export.
Get a playable for your game in 2–3 working days
Send us the store page. We reply the same business day with a mechanic proposal and a start date.
Next available start: October 6
Zero-risk start. Pilots are fixed-price and fixed-date. Miss the style after 2 revision rounds, full refund. Miss a network spec, we fix it for free. Source files are yours from day one.
EXYZ.STUDIO


